You’re already somewhat familiar with this type of emergency, as its state name entails that it’s the kind of emergency that’s already occurred once you’re alerted of it. We will now go through each type of emergency state by looking at a specific example of how a given emergency can play out at your airport. Occurred incidents are best managed by ensuring that their causes are eliminated, so that they simply do not occur! Passive emergencies however, which do not have any active countermeasures, must instead be persisted and the success of your persistence will rely on a multitude of different aspects depending on the nature of the effect of the passive emergency.
![airport ceo game tips airport ceo game tips](https://static1.thegamerimages.com/wordpress/wp-content/uploads/2021/07/Airport-CEO.jpg)
Correctly handing an active emergency will boost your airport’s security rating, relations and allow you to earn a little extra cash but more importantly it will avoid your airport suffering the consequences of mishandling an emergency or, even worse, refusing to handle it at all, which results in heavy fines and notable docks in your security rating. Active emergencies are either correctly handled, failed or refused. Running an airport is a great pleasure but comes with a great responsibility and the government expects you to be able to correctly handle any emergency situation that is put on your desk. Lastly, an occurred incident is an incident that has already occurred and was caused by your airport’s existing operations but ultimately discovered outside of its operating realm, i.e. Passive emergencies rarely have an immediately actionable event chain but instead persist with some specific effect which impacts your airport as a whole over a certain amount of time. A passive emergency is an emergency that is tied to some larger aspect of the airport’s operating environment, such as the economy or the weather. These emergencies can in some cases arrive in the form of a prompt, allowing the CEO to decide if the airport has the capacity to take on this emergency or not. This is a type of emergency that in most cases start some form of event chain and requires actions from airport employees and or service vehicles, or the CEO themselves. An active emergency is an emergency that is tied to a spawned agent such as an aircraft, a buildable object or a passenger.
Airport ceo game tips update#
That time has now come and as a major part of the last content update before Airport CEO transitions into beta, Alpha 36 will finally introduce emergencies.Īlpha 36 and the emergency update introduces multiple different types of emergencies across three types of emergency states: Active, passive and occurred.
![airport ceo game tips airport ceo game tips](https://steamcdn-a.akamaihd.net/steam/apps/673610/ss_d53ac4a228ccbbb2e36e3c8a75ece07d4661bef5.jpg)
Implementing risk, or emergencies as they will henceforth be known, has always been a part of the main development roadmap but also contingent on all core systems being implemented and thoroughly tested.
![airport ceo game tips airport ceo game tips](https://static.wikia.nocookie.net/airportceo_gamepedia_en/images/c/c9/Sidewalk.png)
Up until the point of Alpha 36 and the emergency update, Airport CEO has never really had any explicit risk other than the challenges of operating a successful airport and the financial risks in regard to expansion. Today we’ll take a deep dive into what most of you’ve been waiting for, emergencies, and it’s going to be a long one so with no time to spare, lets’ just take off.Ī basic gameplay element that should go into the contents of a any great tycoon game is the element of risk.
![airport ceo game tips airport ceo game tips](https://venturebeat.com/wp-content/uploads/2018/04/img_0087.jpg)
It’s time for the 153rd dev blog in order and the last edition on the development of Alpha 36. We’d also like to take this opportunity to wish all of the new CEOs, who’ve just recently started their career as a result of the current ongoing Steam summer sale, a very warm welcome and perhaps a welcome to your first ever dev blog session. Good afternoon airport CEO! We hope you’ve had a good weekend, since we last wrote another two very productive weeks have passed and the work on Alpha 36 is finally nearing completion.